SOUND SOURCES
This lecture focuses on the calculations
required to predict outdoor sound propagation. The rate of propagation will
depend on several factors, the type of sound source, prevailing atmospheric
conditions, the impedance of the surface over which it travels and the presence
of obstructions.
Point Sources
The
effects of geometric spreading are well known for the three idealised
sound sources; the point, line and plane. The behaviour of each is based
solely on the assumption that, in a homogeneous medium, sound propagation
from a single point source is purely spherical. Thus the sound energy
in any particular direction is inversely proportional to the increasing
surface area of the sphere. If SWL represents the continuous sound
power output of the source measured at 1 metre, then at a distance of
r metres (where r must always be divided by the measurement
distance, which is usually 1m), the sound pressure level becomes;
SPL = SWL(point)
- 10log (4 p r²)
This is can be rewritten simply
as;
which is known as the standard
inverse square law for point sources. It is most often referred to
as a 6dB reduction in relative intensity per doubling of distance. If the
ground is quite hard and reflective, compensation must be made for these
ground reflections. In this case 11 is replaced by 8dB.
Line Sources
Having
established this basis, line and plane sources can then be considered
to consist of an infinite number of evenly distributed individual point
sources. The overall behaviour is then found by integrating the individual
effects of each point source over the full length or area. In the case
of an ideal line of infinite length, the results approximate that of purely
cylindrical propagation. Thus the sound energy in any perpendicular direction
is inversely proportional to the increasing circumference of the cylinder.
Using the same nomenclature as above, the sound pressure level becomes;
This results in only a 3dB reduction
in relative intensity per doubling of distance.
Plane Sources
For
a plane source, integrating an infinite number of point sources distributed
in two dimensions produces a flat surface. Thus, propagation
away from a planar source approximates a plane wave. The sound energy
of each point source is therefore assumed to propagate in a straight line
perpendicular to the plane, meaning that no geometric spreading need be
considered as there is no change in distributed surface area as the wave
propagates.
Obviously there will be some at
the edges of an finite planar source, however, at close range near the
centre of the plane there is no diminution with distance. Therefore, the
sound pressure level can be written as:
Unfortunately, most real line
and plane sources are of a finite size. This means that their overall behaviour
becomes a definite integral. Considering this, it is easy to imagine that,
at a very great distance or very small size, both sources will ultimately
approximate an ideal point source. This suggests that for such sources,
there is a gradual change in behaviour as a function of both size and distance.
If a represents the size of the source, then when r << a
the behaviour tends toward the ideal (known as the nearfield),
whereas when r >> a the behaviour tends to that of a point source
(known as the farfield).
Given the order of room dimensions
and the type of sources most often found in room acoustics, it is considered
reasonable to deal only with farfield effects. Thus the most often used
are ideal point sources, which is convenient as dealing with non-ideal
sources can be complex. However, as a common source of ambient background
noise is an audience spread across the floor plane, this problem is briefly
considered in the interest of completeness.
Non-Ideal Sound Sources
Using the work of Bloemhof as
a base, the integral of a finite line source may be simplified and replaced
with the following adapted equation;
Where b is the angle subtended
by the receiver and the two line ends, in radians. Thus when r <<
a, b tends towards p which results in the logarithm of
4a (a constant) multiplied by r, approximating the nearfield
solution. When r >> a, b approaches sin(b) which itself tends
towards (a/r) at roughly the same rate. Therefore, if b is
replaced by (a/r), then the equation approaches the farfield solution.
For a planar source, the contribution
of a circular shape is used to allow direct integration. In this case,
the finite integral can be simplified and replaced with;
Bloemhof shows that for r
>> a, ln(1+(a²/r²)) approaches (a²/r²),
which approximates the farfield. The nearfield of a plane source, on the
other hand, becomes slightly more complex. In this case, ln(1+(a²/r²))
approximates 2ln(a/r). Thus the resulting nearfield equation becomes;
SPL = SWL*
- 10log(1 / ln(a/r))
where: SWL*
= SWL - 10log(2 p a²)
Most of the interest in line
and plane sources is in the area of outdoor acoustics and community noise.
In these situations, incoherent sources are often of greater importance.
Geometric spreading from incoherent sources is similar to that described
above but the size of the nearfield is much more restricted and propagation
far less directional. Examples of an incoherent acoustic line source in
these situations may include busy railway lines or major roadways. Similarly,
plane sources may be considered to be as diverse as audience chatter through
to traffic noise from entire city blocks.
ATMOSPHERIC EFFECTS
Molecular Absorption
Molecular absorption refers to
the attenuation of sound intensity as a result of its passage through the
medium, in this case air. The mechanisms of molecular absorption are quite
complex, however, the overall effect can be considered as the product of
three known factors; classical absorption, rotational relaxation and vibrational
relaxation. Classical absorption and the rotational relaxation of oxygen
molecules are considered together due to their linear relationship with
frequency.
Classical absorption
Classical absorption is termed
such as it results from the transport processes of classical physics;
namely shear viscosity, thermal conductivity, mass diffusion and thermal
diffusion.
Rotational absorption
Rotational absorption, however,
results from the relaxation of the rotational energies within the molecule
caused by pressure changes induced by the sound wave.
Vibrational relaxation
Vibrational relaxation within
the molecules of a gas results from the vibrational storage of incident
energy within the molecule rather than translational storage though
the physical displacement of that molecule. Given that this energy converts
to translational energy almost immediately, the finite time period taken
to do so introduces a lag in the sound wave between changes in pressure
and density. This lag, therefore, is the cause of a slight reduction
in the intensity of the acoustic wave.
As is the nature of the two molecules,
the main effects of vibrational relaxation in oxygen and nitrogen occur
at different frequencies. The effects of nitrogen on the lower portion of
the audible spectrum is only a recent addition to predictive formulae, thus,
many earlier methods such as those by Knesser and Evans & Bazley grossly
under-predict absorption below 1 - 2kHz.
The vibrational relaxation
frequencies of nitrogen and oxygen molecules are, to small extent, a function
of atmospheric pressure and temperature, with the main determinant being
the molar concentration of water vapour within the air. Though the amount
of absorption is virtually unaffected by the water vapour content, it
does significantly affect the relaxation times of the two molecules, thus
shifting the vibrational frequencies within the audible spectrum. The
actual molar concentration at any particular time is governed by both
temperature and the ratio of partial pressure to the vapour pressure at
saturation of any given air sample.
Note: The resulting
coefficient represents a reduction in sound intensity per metre distance.
The major point to be considered about molecular absorption is that it
is linear with distance, not logarithmic. Thus, unlike geometric spreading,
its effects tend to become much more important with increasing distance.
Prevailing Winds
Winds will increase sounds downwind
from a source and reduce them upwind. This is not solely a result of the
velocity effect, but also because the spherical wave-front is deformed by
the prevailing wind.
Whilst you will not be called
upon to actually calculate the effects of winds, the resulting radius
of curvature of the sound rays can be derived as follows;
where R is the radius
of curvature (m), T is the temperature (K), z is the elevation
(m), c is the speed of sound (m/s) and u is the wind speed
vector in the direction of propagation (m/s).
Temperature gradients
As discussed previously, the
speed of sound is dependant on temperature, the higher the temperature,
the higher the speed. This means that when the temperature near the ground
is higher than that of the upper air, sound rays tend to arc upwards slightly.
Thus less energy will reach a listener some distance away at ground level.
(For a given amount of sound energy, the distribution area is increased)
At night, when the ground
surface is cooler than the upper air, the inverse occurs: sound energy
tends to arc downwards. (For a given amount of sound energy, the distribution
area is reduced).
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